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Post by Variaz on Oct 30, 2010 21:44:06 GMT -5
Aspects of the game that you think are too powerful and should be nerfed.
Make sure you explain why you think it's overpowered. Do keep in mind that some builds are easier to play than others. Some starts off harder but becomes better later in the game, which some starts out easy but may start lagging a bit behind.
A level 30 build X that does 20000 damages per attacks versus another build Y that only does 15000 does not mean that X is overpowered. Now, if X does 200000, or makes retaliation impossible, then it's overpowered.
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Post by Gando on Nov 1, 2010 1:28:32 GMT -5
Not sure if this is a case of my character being under powered or mage summoners overpowered but Ive died 3x now to devilin mages (cr1 and lower level than me) summoning 3 instastriking develins (also cr 1 and lower level) that deal 90% of my hp in 1 turn. I managed to escape a couple more via teleporting but it seems impossible to beat the develin summoners with any known tactics except being outrageously higher level which strikes me as a case of overpowered ability on the monsters part. Maybe if they didn't surround you with no escape (Develins get 2 square attacks so even appearing that far away is deadly) it would be slightly fairer.
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Post by Variaz on Nov 1, 2010 1:44:36 GMT -5
Yes, I have noticed this too. Due to the new system making weaker monsters much less weak than they used to be, summon spells of monsters are now much more threatening, and I am thinking of having monsters summon other monsters around them instead, like players.
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Post by Gando on Nov 1, 2010 2:04:41 GMT -5
Magic Missile for monsters might be a little overpowered. Died to a one shot Magic Missile by a Bandit Mage on a very low level (6 or so).
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Post by Variaz on Nov 1, 2010 8:15:58 GMT -5
Magic Missile for monsters might be a little overpowered. Died to a one shot Magic Missile by a Bandit Mage on a very low level (6 or so). Make sure you've got Magic Defense. Not only does it allow you to dodge spells, but it also allows you to mitigate their damages.
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Post by Gando on Nov 1, 2010 13:57:40 GMT -5
Yes well that seems ridiculous that at low levels you MUST have Magic Defense to survive...
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Post by Variaz on Nov 1, 2010 14:07:03 GMT -5
Yes well that seems ridiculous that at low levels you MUST have Magic Defense to survive... One of the reasons I made it 10 points per levels instead of 5. It's meant to be spent on defensive skills. It's tempting to put all those 10 points into Martial Arts for additional damages every 40 points, but the defensive skills are very important.
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Post by Gando on Nov 1, 2010 15:41:17 GMT -5
Having put points into Magic Defense I still took 90% of my points from Magic Missile...dual with a gnome where I sent about 10 bolts at it (doing about 10% of it's hp) ...it hit me thrice with magic missiles to kill me. Granted it didn't one shot me this time but dealing 190 out of 200 hardly seems fair at such a low level. If not for my Ki Restoration (which worked this time though it wasn't particularly efficacious as it still set up the up the 2nd barrage to kill me) he would have got me a turn sooner.
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Post by Gando on Nov 1, 2010 15:44:05 GMT -5
Was just one shot from full health by a Kobold Poison Bolt.
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Post by Gando on Nov 1, 2010 16:02:24 GMT -5
Dying is getting rather tiresome. I am about ready to be done with this.
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Post by Gando on Nov 6, 2010 18:53:26 GMT -5
Storm Tigers are at least CR2 imho. Ran into an Elite that was 10-15x harder than the young red dragon I slew less than 30 steps away from it.
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Post by Gando on Nov 6, 2010 19:13:12 GMT -5
Welp finally died to a mass of dark imps and thats that since I have almost no equipment left and 0 gold. GG.
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khan
Veteran
Posts: 81
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Post by khan on Nov 9, 2010 2:37:39 GMT -5
Just killed my first Nightmare Scout (don't ask about number of attempts please - Nightmare scouts seem much harder) and used the Licialhyd to make a new item. Item ended up with approx +3000 strength, +3000 Intelligence and +3000 in a skill. Very overpowered I thought. It had a misfortune level of 48 , where the largest I've found by normal means is 3. I think this is because the Licialhyd had a power of 40.
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Post by Variaz on Nov 9, 2010 9:15:17 GMT -5
Just killed my first Nightmare Scout (don't ask about number of attempts please - Nightmare scouts seem much harder) and used the Licialhyd to make a new item. Item ended up with approx +3000 strength, +3000 Intelligence and +3000 in a skill. Very overpowered I thought. It had a misfortune level of 48 , where the largest I've found by normal means is 3. I think this is because the Licialhyd had a power of 40. More like a bug. I have changed the way Misfortune works, but did not adapt the Nightmare Licialhyd. To be honest, I wasn't really expecting that NS would be beaten in the alpha!
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Post by challtdow on Nov 9, 2010 9:26:48 GMT -5
Congrats on the Nightmare kill. I've been carrying around a red item for awhile now to try and kill one, but I haven't survived more than one round against one yet.
Chall T. Dow
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