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Post by Gando on Aug 24, 2009 22:05:07 GMT -5
Junyor I think you must understand why I disagree with that. I understand that is the way Angband was created but it is nonsensical. Imho anyway.
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Post by warmonger on Aug 25, 2009 17:43:59 GMT -5
Morale Boost Ability not working.(I`ve checked summoned friendly monster by scan spell - before and after Morale Boost - monster`s speed and hit rate haven`t changed).
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kipar
Champion
Posts: 201
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Post by kipar on Aug 26, 2009 1:47:41 GMT -5
Don't know is it a bug but summoned monster kills (i mean kills done by summoned monsters, not kills of summoned monsters of course) aren't counted for levellable equipment. So the enchanter-style build is the only choice for pure summoner.
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grindorin
Champion
Das Haenchen lebt.
Posts: 151
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Post by grindorin on Aug 26, 2009 13:10:40 GMT -5
Spellcraft skill does not boost the radius of chain spells, is this a bug? Or is it like the Elemental skill and not supposed to boost chains?
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Post by Variaz on Aug 26, 2009 17:48:49 GMT -5
Spellcraft skill does not boost the radius of chain spells, is this a bug? Or is it like the Elemental skill and not supposed to boost chains? It is not supposed to boost chains, so it's not a bug.
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grindorin
Champion
Das Haenchen lebt.
Posts: 151
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Post by grindorin on Aug 26, 2009 18:24:58 GMT -5
It is impossible to get to the cell (45,37) for the cave mentioned there by the kobold ghost for the 'Stolen Heritage' quest. Whenever I enter that cell, it jumps to (47,35). I have tried entering from all directions, with the same result.
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Post by Gando on Aug 26, 2009 23:49:51 GMT -5
The real trick Grind is that it is mislabeled 47, 35 but it is really 45, 37. Just look at the 'M' when on that to see where cave entrance is.
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grindorin
Champion
Das Haenchen lebt.
Posts: 151
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Post by grindorin on Aug 27, 2009 13:24:34 GMT -5
Indeed, Gando is quite right. There is a cave on that cell, and I found the quest item at the bottom of it. It be only a labeling bug then.
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Post by Variaz on Aug 30, 2009 11:50:26 GMT -5
The real trick Grind is that it is mislabeled 47, 35 but it is really 45, 37. Just look at the 'M' when on that to see where cave entrance is. Oops! Just fixed it.
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Post by Variaz on Aug 30, 2009 11:53:49 GMT -5
I found the error with the ring of extra shot. In passive.lua about 3/4th the way through calc_bonuses() replace p_ptr.num_fire = p_ptr.num_fire + inven(INVEN_WIELD).extrashotswith p_ptr.num_fire = p_ptr.num_fire + extra_shotsand replace (about 96 lines after the first replacement) p_ptr.num_fire2 = p_ptr.num_fire2 + inven(INVEN_WIELD+1).extrashotswith p_ptr.num_fire2 = p_ptr.num_fire2 + extra_shotsImplemented the fix. Thanks for finding it!
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Post by Variaz on Aug 30, 2009 11:58:29 GMT -5
Scroll of Item Leveling ignores instruments when looking for a target. :/ Fixed. This bug also applied to crystals, or anything that would use the Tools slot. It was ignored by the scroll. So now you'll be able to get levelable instruments and crystals!
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Post by random on Aug 30, 2009 16:00:46 GMT -5
I don't see this mentioned, but I'm currently stuck at the bottom of the abandoned mine because, after defeating the boss Rugar, I get a couple dialogue boxes in and suddenly there's no option to continue. Just the part ending with "...turned the king into an undead monster too" and it stops there. No choice to press 1 to continue or anything.
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Post by Variaz on Aug 30, 2009 16:50:22 GMT -5
I don't see this mentioned, but I'm currently stuck at the bottom of the abandoned mine because, after defeating the boss Rugar, I get a couple dialogue boxes in and suddenly there's no option to continue. Just the part ending with "...turned the king into an undead monster too" and it stops there. No choice to press 1 to continue or anything. Hmmm.... There are two possible answers there, both are conditional(only one will appear at a time). That's probably part of the problem...
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Post by random on Aug 30, 2009 19:46:50 GMT -5
I don't see this mentioned, but I'm currently stuck at the bottom of the abandoned mine because, after defeating the boss Rugar, I get a couple dialogue boxes in and suddenly there's no option to continue. Just the part ending with "...turned the king into an undead monster too" and it stops there. No choice to press 1 to continue or anything. Hmmm.... There are two possible answers there, both are conditional(only one will appear at a time). That's probably part of the problem... So I should just forget about finishing the mines for now and get on with other stuff until the bug is fixed?
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Post by Variaz on Aug 30, 2009 20:11:51 GMT -5
Pretty much, yes.
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