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Post by Variaz on Sept 21, 2009 22:44:14 GMT -5
This is not so much a bug as a problem. I did the Ivhala quest which leads to the Shan quest line but instead of awarding the Amulet the player is lead on a wild goose chase which while perhaps funny to the maker of the quest is just representitive of hours lost to the player. Comments on the storyline and quests should probably go in the Suggestion thread in the future.
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Post by random on Sept 23, 2009 12:59:11 GMT -5
I'm having an issue when my High Monk attacks while wearing the Dragon's Fists. Whenever I encounter a magic immune monster, I do no damage with a normal attack. The Disabling Blows and Arms Crush appear to work just fine, but my opponent loses no health. OTOH, if I use Power Punch, it works just fine. I'm not sure whether this is a bug or not, but I've examined the item and nothing suggests that my damage is converted to pure magic damage (which is the only reason I can think of for my normal melee suddenly becoming worthless.) When I remove the gauntlets, my attacks work as they're supposed to, but I'd rather keep the gauntlets (along with their leveled abilities) on, especially since Power Punch has worked fine for me thus far, but since it's not 100%, eventually I'm going to run into an opponent that kills me before I manage to land a successful blow.
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grindorin
Champion
Das Haenchen lebt.
Posts: 151
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Post by grindorin on Sept 23, 2009 15:01:36 GMT -5
I started a Monster player (Mud Golem), and find that I can't turn off the Main Essence attack thingy. There is an option to do so under the "K" action menu, but selecting it doesn't do anything. When I unequip my Main Essence, my regular attacks are the Mud element they are supposed to be.
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Post by random on Sept 24, 2009 14:00:15 GMT -5
After scanning, I did see this issue mentioned, but want to expand on it: at level 40 mining, the collapse ability isn't given as an option on the menu, but I've also had a problem with Fatal Stab with Daggers not showing up for me either.
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