Post by sos on Feb 17, 2008 1:57:19 GMT -5
This is the character dump glitch I mentioned in the Bug Reports forum:
Soul Infusion seems to give me much better boosts to Str, Int, Wis, and Dex than I'd be able to find on equipment at my level, but souls don't seem to boost Constitution or skills. Also, I get the sneaking suspicion that high level magic equipment will wind up being better than anything I could make with Soul Infusion.
I have a lot of unspent stat and skill points because I'm not quite sure what I want to do with this character besides crafting. I'd like to switch to High Mage to learn School Focus: Alteration because I use Life Blast a lot to prepare lower HP monsters for capturing, and the Justice Warrior's stat bonuses are appealing, but I don't want to waste a lot of stat points in Int or Cha considering how I'm not planning on using Int casting or summons. I've taken to stockpiling every piece of +Charisma equipment I can find, in hopes of eventually reaching enough with equipment to reclass to Justice Warrior.
For weapon skills, I'm torn between going with Axes or Daggers. The thought of carrying around a stack of daggers, then Soul Infusing one and stuffing it into an enemy with Fatal Stab sounds fantastic, but it seems like a waste not to put that huge bonus Dwarves get to axes to use, not to mention the fact that paging through "You strike the monster. It grunts in pain." 33 times every time I make a melee attack gets a bit irritating.
[Portralis 0.3.0 Character Dump]
Name : Bomrek Age 83 STR: 39
Sex : Male Height 49 INT: 24
Race : Dwarf Weight 163 WIS: 35
Class : Paladin Alignment 0 DEX: 25
Death Count 0 CON: 15
CHR: 5
Level 15 Max Hit Points 525
Experience 1552 Cur Hit Points 525
+ To Hit 652 Max Exp 1552 Max SP (Mana) 52
+ %To Damage 277 Exp to Adv. 1800 Cur SP (Mana) 52
+ To AC 127 Gold 122703
Ability P 0 Stat Points 12 Blows/Round: 33
Skill Points 22 Blows/Round(2): n/a
Class Level 7 Shots/Round: 1
Class Kills 223 Wpn.dmg: 4-24
Wpn2.dmg: n/a
Sht.dmg: n/a
Sht2.dmg: n/a
Infra-Vision: 10 feet
(Character Background)22
Bomrek has been quite content lately. He admired a fine
Trap lately. He has been satisfied at work lately.
Bomrek likes Calcareous ooze, Nickel, Adamantine, ivory,
backpacks, animal traps, coins, and giant axe blades.
---------- CHARACTER'S SKILLS ---------- --- MISC. INFO ---
a) Fighting: 0 A) Polearms: 0 Wpn.dmg: 4-24
b) Spellcraft: 0 B) Daggers: 0 Wpn2.dmg: n/a
c) Shooting: 0 C) Axes: 0 Sht.dmg: n/a
d) Throwing: 0 D) Rods: 0 Sht2.dmg: n/a
e) Defense: 0 E) Martial Arts: 0 To_h : 640
f) Agility: 0 F) Bow: 0 To_d : 265
g) Stealth: 1 G) Crossbow: 0 To_a : 127
h) Combat Feats: 0 H) Firearms: 0 AC : 474
i) Dual Wield: 0 I) Elemental: 0
j) Leadership: 0 J) Alteration: 0
k) Alchemy: 0 K) Healing: 0 Dual Wield: No
l) Crafting: 40 L) Conjuration: 0 Press 'u' to toggle.
m) Swords: 0 M) Divination: 0
n) Blunt: 0 N) Magic Defense: 0
Remaining skill points: 22 Press one of the letters to increase the skill.
Press 'x' to view next skills page(if any).
-------------- RESISTANCES --------------
Fire: 7
Cold: 4
Electric: 5
Acid: 5
Poison: 8
Light: 0
Darkness: 0
Warp: 0
Water: 3
Wind: 3
Earth: 6
Sound: 3
Radio: 3
Chaos: 0
Physical: 6
Mana: 0
[Miscellaneous information]
Maximize Mode: OFF
Preserve Mode: OFF
Autoscum: ON
Small Levels: ON
Arena Levels: ON
Persistent Dungeons: OFF
Your body was a Player.
---------- CHARACTER'S SKILLS ---
a) Fighting: 0 A) Polearms:
b) Spellcraft: 0 B) Daggers:
c) Shooting: 0 C) Axes:
d) Throwing: 0 D) Rods:
e) Defense: 0 E) Martial Arts:
f) Agility: 0 F) Bow:
g) Stealth: 1 G) Crossbow:
h) Combat Feats: 0 H) Firearms:
i) Dual Wield: 0 I) Elemental:
j) Leadership: 0 J) Alteration:
k) Alchemy: 0 K) Healing:
l) Crafting: 40 L) Conjuration:
m) Swords: 0 M) Divination:
n) Blunt: 0 N) Magic Defense
Remaining skill points: 22 Press one o
Press 'x' to view next sk
------- --- MISC. INFO ---
0 Wpn.dmg: 4-24
0 Wpn2.dmg: n/a
0 Sht.dmg: n/a
0 Sht2.dmg: n/a
0 To_h : 640
0 To_d : 265
0 To_a : 127
0 AC : 474
0
0
0 Dual Wield: No
0 Press 'u' to toggle.
0
: 0
f the letters to increase the skill.
ills page(if any).
-------------- RESISTANCES ------
Fire: 7
Cold: 4
Electric: 5
Acid: 5
Poison: 8
Light: 0
Darkness: 0
Warp: 0
Water: 3
Wind: 3
Earth: 6
Sound: 3
Radio: 3
Chaos: 0
Physical: 6
Mana: 0
--------
-------------- RESISTANCES ------
Fire: 7
Cold: 4
Electric: 5
Acid: 5
Poison: 8
Light: 0
Darkness: 0
Warp: 0
Water: 3
Wind: 3
Earth: 6
Sound: 3
Radio: 3
Chaos: 0
Physical: 6
Mana: 0
--------
-------------- RESISTANCES ------
Fire: 7
Cold: 4
Electric: 5
Acid: 5
Poison: 8
Light: 0
Darkness: 0
Warp: 0
Water: 3
Wind: 3
Earth: 6
Sound: 3
Radio: 3
Chaos: 0
Physical: 6
Mana: 0
--------
You have defeated 1487 enemies.
[Character Equipment]
a) a Steel Dagger (1d5) (+12,+12) [+10] (+200 Wind) {str2 int/wis3 dex4}
b) a Steel Shield (+9,+9) [35,+10] {str3 int/wis/dex2}
e) a Ring of Slaying (+10,+6) [+5] {+15 speed}
f) a Ring of Levitation (+13,+13) [+20] {str4 int/wis/dex2}
k) an Amulet of Golem [+10] {!d}
m) a Brass Lantern (+9,+9) [+10] (with 6926 turns of light) {str3 int/wis/dex2}
n) a Mithril Full Plate [352,+2]
o) an Elven Cloak (+9,+9) [10,+10] {str3 int/wis/dex2}
p) a Steel Bracers (+9,+9) [2,+10] {str3 int/wis/dex2}
s) a Mithril Helm (+9,+9) [46,+10] {str3 int/wis/dex2}
u) a Pair of Steel Gauntlets (+9,+9) [14,+10] {str3 int/wis/dex2}
x) a Pair of Steel Boots (+9,+9) [15,+10] {str3 int/wis/dex 2}
67{) an Iron Tipped Arrow (1d4) (+1,+1) {telepathy}
|) (nothing)
[Character Inventory]
a) a Licialhyd (Intelligence, Power: 28)
b) 3 Flasks of oil
c) a Potion of Invisibility
d) 2 Potions of Speed
e) 4 Potions of Heroism
f) 10 Scrolls of Phase Door
g) 3 Scrolls of Teleportation
h) 2 Scrolls of Word of Recall
i) 4 Scrolls of Satisfy Hunger
j) an Amulet of Brilliance (+10,+10) [+7] {str2 int/wis5 dex1}
k) (nothing)
l) (nothing)
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)
[Home Inventory (page 1)]
a) a Scroll of *Artifact Identify* {25% off}
b) a Soul (Gorg the Orc Warrior)
c) 4 Souls (Blade Dancer) {int/wis1 dex3 attacks2}
d) a Soul (Clay Golem)
e) a Pair of Hard Leather Boots (+1,+1) [3,+2] {regen}
f) a Steel Dagger (1d5) (+4,+4) [+5] (+200 Poison) {str/dex +2}
g) a Steel Battle Axe (3d5) (+0,+0)
h) an Iron Scimitar (2d5) (+1,+1) {crafting +1}
i) an Iron Rapier (1d8) (+1,+3) {crafting +1}
j) an Ingot of Mithril
k) 3 Drops Of Blessed Water
l) a Gorg's Head
[Home Inventory (page 2)]
a) (nothing)
b) (nothing)
c) (nothing)
d) (nothing)
e) (nothing)
f) (nothing)
g) (nothing)
h) (nothing)
i) (nothing)
j) (nothing)
k) (nothing)
l) (nothing)
Soul Infusion seems to give me much better boosts to Str, Int, Wis, and Dex than I'd be able to find on equipment at my level, but souls don't seem to boost Constitution or skills. Also, I get the sneaking suspicion that high level magic equipment will wind up being better than anything I could make with Soul Infusion.
I have a lot of unspent stat and skill points because I'm not quite sure what I want to do with this character besides crafting. I'd like to switch to High Mage to learn School Focus: Alteration because I use Life Blast a lot to prepare lower HP monsters for capturing, and the Justice Warrior's stat bonuses are appealing, but I don't want to waste a lot of stat points in Int or Cha considering how I'm not planning on using Int casting or summons. I've taken to stockpiling every piece of +Charisma equipment I can find, in hopes of eventually reaching enough with equipment to reclass to Justice Warrior.
For weapon skills, I'm torn between going with Axes or Daggers. The thought of carrying around a stack of daggers, then Soul Infusing one and stuffing it into an enemy with Fatal Stab sounds fantastic, but it seems like a waste not to put that huge bonus Dwarves get to axes to use, not to mention the fact that paging through "You strike the monster. It grunts in pain." 33 times every time I make a melee attack gets a bit irritating.