Post by Lipa on May 27, 2006 11:06:50 GMT -5
Well, I’ve been thinking about this idea for quite some time. But I don’t think this should be implemented any time soon, or even implemented at all. It’s not that important. Moreover, it’s quite weird. However, it may be fun, and it may open new possibilities (especially for quests).
One more thing before I start: I believe that something like this has already been discussed briefly somewhere, but I just can’t seem to find it.
Anyway, here goes:
As it is now, you choose your class simply by hitting ‘Y’ and selecting it from the menu. All of the basic ones are accessible right from the start, and you have to fulfill some requirements for the advanced ones.
How would it sound if you could only gain new classes through BOOKS? An example: you start your game, and you’re nothing but an apprentice. Then you kill some stuff, gain some cash and stroll down to the Weapon Smith’s. There, you buy a nice book labeled “The Art of Adventuring, Volume II: Warriors” for $3.000. In this book, every single warrior ability is explained (yes, no more help (‘?’) menu!), and only *through* this book you can become a warrior yourself!
So where’s the fun part? Well, the most common books should be quite available (warrior, rogue, priest…) for a small amount of cash, or just lying around in shallow levels. However, and that’s the point, some of the more extravagant, and all the advanced classes’ books should be either quite difficult to find, or extremely expensive. Moreover, some could only be acquired by completing certain difficult quests!
But that’s not all! Even when you would find the book, it would only contain 5 or so (random) abilities of the class. The rest of them, again, could only be found through – you guessed it ;D – more books and parchments, and only *then* added to the main tome of the class, being finally available. Quite similar to magical effects.
You see where I’m going?
This way, you couldn’t just put on the shield of intelligence +30 or whatever and become a High-Mage. Now, you would have to *work* for it! Search for the book, kill for the book. And even when you would find it, you’d still have to look out for those additional abilities! I think this would be quite interesting indeed.
Furthermore, this would IMO also add to the general “realism”. Consider this: When you begin your adventures, you know practically nothing. You don’t know any of the magical effects, the abilities, the classes. Then you find yourself a book (manual) about Warriors. In this book, you learn how to become a warrior – how to adjust your stats, how to fight better in melee, etc. And yet, even though that now you’re a warrior yourself, you’re still not familiar with all the tricks and abilities of the class! But then you kill the Executioner or something, and you find a nice little parchment labeled “The Secret of Spin Attack”! And, similar to magical effects, you ‘G’ain the new knowledge… Does this sound realistic?
Of course, the “Library” idea from another post would also be a necessity for this one, for you couldn’t possibly stack a hundred books and parchments in your house.
Well, that’s about it. I know, this may indeed be too much. But it doesn’t cost anything to share, right? So I just posted it nonetheless.
Feel free to comment on this!
One more thing before I start: I believe that something like this has already been discussed briefly somewhere, but I just can’t seem to find it.
Anyway, here goes:
As it is now, you choose your class simply by hitting ‘Y’ and selecting it from the menu. All of the basic ones are accessible right from the start, and you have to fulfill some requirements for the advanced ones.
How would it sound if you could only gain new classes through BOOKS? An example: you start your game, and you’re nothing but an apprentice. Then you kill some stuff, gain some cash and stroll down to the Weapon Smith’s. There, you buy a nice book labeled “The Art of Adventuring, Volume II: Warriors” for $3.000. In this book, every single warrior ability is explained (yes, no more help (‘?’) menu!), and only *through* this book you can become a warrior yourself!
So where’s the fun part? Well, the most common books should be quite available (warrior, rogue, priest…) for a small amount of cash, or just lying around in shallow levels. However, and that’s the point, some of the more extravagant, and all the advanced classes’ books should be either quite difficult to find, or extremely expensive. Moreover, some could only be acquired by completing certain difficult quests!
But that’s not all! Even when you would find the book, it would only contain 5 or so (random) abilities of the class. The rest of them, again, could only be found through – you guessed it ;D – more books and parchments, and only *then* added to the main tome of the class, being finally available. Quite similar to magical effects.
You see where I’m going?
This way, you couldn’t just put on the shield of intelligence +30 or whatever and become a High-Mage. Now, you would have to *work* for it! Search for the book, kill for the book. And even when you would find it, you’d still have to look out for those additional abilities! I think this would be quite interesting indeed.
Furthermore, this would IMO also add to the general “realism”. Consider this: When you begin your adventures, you know practically nothing. You don’t know any of the magical effects, the abilities, the classes. Then you find yourself a book (manual) about Warriors. In this book, you learn how to become a warrior – how to adjust your stats, how to fight better in melee, etc. And yet, even though that now you’re a warrior yourself, you’re still not familiar with all the tricks and abilities of the class! But then you kill the Executioner or something, and you find a nice little parchment labeled “The Secret of Spin Attack”! And, similar to magical effects, you ‘G’ain the new knowledge… Does this sound realistic?
Of course, the “Library” idea from another post would also be a necessity for this one, for you couldn’t possibly stack a hundred books and parchments in your house.
Well, that’s about it. I know, this may indeed be too much. But it doesn’t cost anything to share, right? So I just posted it nonetheless.
Feel free to comment on this!