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Post by goombaboy on Jan 30, 2006 12:06:21 GMT -5
Scrolls of weapon repair will repair a weapon with a status of under 20. Does it make sense that using one on a 'broken sword' or 'broken dagger' would also change the description of the weapon from 'broken' to normal?
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Post by Variaz on Jan 30, 2006 18:37:59 GMT -5
Actually, the "Broken Dagger" and "Broken Sword" are not swords reduced to 0 durability, but rather another kind of sword. The Long Sword is one kind of sword, the Broken Sword is another one. A Long Sword with 0 dur does not become a Broken Sword... it is destroyed! So that's why the scroll won't turn a Broken Sword into a Long Sword. The "Broken" is not a state, but a part of the sword's name.
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Post by goombaboy on Jan 31, 2006 9:38:31 GMT -5
*chuckle* what kind of sadistic smith names a sword 'broken'? I get it, but it is still kind of amusing. "here you go, sir, our best finely crafted broken sword, our most expensive 'holey' armour, and if you stop by the magic shop, I think they still have some 'empty' brand wands..." Cute.
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Post by Lipa on Feb 1, 2006 3:03:01 GMT -5
LOL! ;D Then again, it only depends on how you think of it... And so I may have a sensible solution to this problem: I like to believe that a "Scroll of Repair Weapon" only repairs the weapon's *blade*, in other words – sharpens it. If you have, say, a rusty and blunt sword (-2), the scroll simply sharpens the edge back to (0)! And what about broken swords? Well, the concept is the same: The scroll only sharpens the weapon's edge, and does not repair the sword! And so the sword remains broken. Sharp, but broken. ;D If you choose to look on things from this point of view, our problem suddenly evaporates. Have fun!
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