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Post by Frumple on Mar 7, 2007 22:30:15 GMT -5
Though I'd guess you've noticed by now, seeing as a few replies have hinted that you've given a ghost a whirl or three, I might as well mention that the ghost's 100% physical resist acts a bit more oddly than one would expect. Rather than just negating all physical damage, it's actually causing attacks to reflect unto the attacker. I do know (having cheated shamelessly and boosted force field, amongst other skills, to ungodly (100+) levels), that skills that boost physical resistance up to and over 100% don't react in the same way (those happen to simply heal you, though I don't see anyone possibly hitting the 375+ leveled force field (or similar) that'd require).
Edit: On an odd, pointless note, has anyone else noticed that force field seems to stop working at truely unholy (I think I stopped a little over 700) levels?
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Post by nork on Mar 8, 2007 2:09:04 GMT -5
Well, considering you are using it at a game breaking level I'm not surprised that it is not working properly.
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Post by Variaz on Mar 8, 2007 10:21:49 GMT -5
Ghosts are reflecting?? I remember hitting ghosts, and never were they reflecting... They just didn't take damages... How do you manage to make them reflecting? You do know that 100 points is all you get in terms of AP in the game? If it stops working at over 700 points, it really isn't a bug you know!
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Post by Frumple on Mar 8, 2007 11:04:23 GMT -5
Ah, probably should have been a bit more clear -- was playing the lesser ghost as a monster character, and things were whacking on me and reflecting, not the other way around.
And yeah, the 700+ thing wasn't a bug, just an odd observation.
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