Post by Variaz on Feb 7, 2008 0:42:28 GMT -5
The goal was to build a character centered on the "Feat of Faith" paladin ability. While the ability itself is actually quite good, the character wasn't.
Character dump:
Name : Raya Age 20 STR: 28
Sex : Female Height 59 INT: 17
Race : Human Weight 112 WIS: 7
Class : Light Lady Alignment 0 DEX: 6
Death Count 4 CON: 27
CHR: 6
Level 20 Max Hit Points 1417
Experience 4764 Cur Hit Points -48
+ To Hit 162 Max Exp 4764 Max SP (Mana) 33
+ %To Damage 283 Exp to Adv. 5400 Cur SP (Mana) 20
+ To AC 898 Gold 182
Ability P 1 Stat Points 0 Blows/Round: 3
Skill Points 0 Blows/Round(2): n/a
Class Level 10 Shots/Round: 1
Class Kills 517 Wpn.dmg: 849-6800
Wpn2.dmg: n/a
Sht.dmg: n/a
Sht2.dmg: n/a
Infra-Vision: 0 feet
(Character Background) 0
Raya is a young warrior who dreams of becoming a powerful
'Spearmaiden of Light', one who masters the light and the
spear. She is rather short, has green eyes and gold blond
hairs. She is also energetic and has a fiery temper!
---------- CHARACTER'S SKILLS ---------- --- MISC. INFO ---
a) Fighting: 0 A) Polearms: 21 Wpn.dmg: 849-6800
b) Spellcraft: 0 B) Daggers: 0 Wpn2.dmg: n/a
c) Shooting: 0 C) Axes: 0 Sht.dmg: n/a
d) Throwing: 0 D) Rods: 0 Sht2.dmg: n/a
e) Defense: 10 E) Martial Arts: 0 To_h : 159
f) Agility: 13 F) Bow: 0 To_d : 260
g) Stealth: 0 G) Crossbow: 0 To_a : 898
h) Combat Feats: 5 H) Firearms: 0 AC : 586
i) Dual Wield: 4 I) Elemental: 0
j) Leadership: 0 J) Alteration: 0
k) Alchemy: 0 K) Healing: 0 Dual Wield: No
l) Crafting: 0 L) Conjuration: 0 Press 'u' to toggle.
m) Swords: 0 M) Divination: 1
n) Blunt: 0 N) Magic Defense: 0
[Character Equipment]
a) a Steel Pike (6d8) (+3,+23)
b) (nothing)
e) a Ring of Constitution
f) a Ring of Slaying (+8,+10)
k) an Amulet of Brilliance {50% off}
m) a Brass Lantern (with 2728 turns of light) {25% off}
n) a Mithril Plate Mail (+16,+6) [106,+3]
o) a Heavy Cloak (+2,+2) [3,+2]
p) (nothing)
s) a Steel Helm [15,+0]
u) a Pair of Steel Gauntlets [6,+0]
x) a Pair of Steel Boots [6,+0]
{) a Bronze Plated Bullet (3d4) (+2,+4)
|) (nothing)
Also, her abilities were:
Battle Skill - 5 pts
Accurate Strike - 1 pt
Evasion - 2 pt
Feat of Faith - 9 pts
Element Strike - 1 pt
Wave of Element - 1 pt
Doesn't look too bad in theory, hmm? However, that measly 6 dexterity really killed her. Considering Feat of Faith gives a bonus to dex, and a big one too, I thought that I would focus on hp and strength rather than dex. Big mistake! Against tougher enemies, she hardly had a descent chance of hitting the enemy without using Feat of Faith, and having to spend a turn using feat of faith turned out to be a huge(and fatal) drawback in battle. Sure, there's Element Strike and Accurate Strike, but that's one blow, unless lots of points were placed in combat feats. Which wasn't the case.
In the end, I was disappointed with this character. Feat of Faith is a good ability, however, a build entirely centered around it may not be a really good idea. At least, this one wasn't. Now, with daggers, it may be better due to the insane amount of attacks it would give.
Two things to remember for the future: raise dexterity(you know, every single melee builds where I neglected dex ended up failing... So raise it! It doesn't even have to be insanely high, but just enough so you can hit stuff.), and faith alone doesn't win battles. So next time, I'll probably place less points in feat of faith(5 would have been nice enough), and maybe more in stuff like Spin Attack, Leaping Spin, or another paladin ability such as Shining Armor.
Rest in peace, Raya. You had good faith, but I wish you would have been less clumsy...
Character dump:
Name : Raya Age 20 STR: 28
Sex : Female Height 59 INT: 17
Race : Human Weight 112 WIS: 7
Class : Light Lady Alignment 0 DEX: 6
Death Count 4 CON: 27
CHR: 6
Level 20 Max Hit Points 1417
Experience 4764 Cur Hit Points -48
+ To Hit 162 Max Exp 4764 Max SP (Mana) 33
+ %To Damage 283 Exp to Adv. 5400 Cur SP (Mana) 20
+ To AC 898 Gold 182
Ability P 1 Stat Points 0 Blows/Round: 3
Skill Points 0 Blows/Round(2): n/a
Class Level 10 Shots/Round: 1
Class Kills 517 Wpn.dmg: 849-6800
Wpn2.dmg: n/a
Sht.dmg: n/a
Sht2.dmg: n/a
Infra-Vision: 0 feet
(Character Background) 0
Raya is a young warrior who dreams of becoming a powerful
'Spearmaiden of Light', one who masters the light and the
spear. She is rather short, has green eyes and gold blond
hairs. She is also energetic and has a fiery temper!
---------- CHARACTER'S SKILLS ---------- --- MISC. INFO ---
a) Fighting: 0 A) Polearms: 21 Wpn.dmg: 849-6800
b) Spellcraft: 0 B) Daggers: 0 Wpn2.dmg: n/a
c) Shooting: 0 C) Axes: 0 Sht.dmg: n/a
d) Throwing: 0 D) Rods: 0 Sht2.dmg: n/a
e) Defense: 10 E) Martial Arts: 0 To_h : 159
f) Agility: 13 F) Bow: 0 To_d : 260
g) Stealth: 0 G) Crossbow: 0 To_a : 898
h) Combat Feats: 5 H) Firearms: 0 AC : 586
i) Dual Wield: 4 I) Elemental: 0
j) Leadership: 0 J) Alteration: 0
k) Alchemy: 0 K) Healing: 0 Dual Wield: No
l) Crafting: 0 L) Conjuration: 0 Press 'u' to toggle.
m) Swords: 0 M) Divination: 1
n) Blunt: 0 N) Magic Defense: 0
[Character Equipment]
a) a Steel Pike (6d8) (+3,+23)
b) (nothing)
e) a Ring of Constitution
f) a Ring of Slaying (+8,+10)
k) an Amulet of Brilliance {50% off}
m) a Brass Lantern (with 2728 turns of light) {25% off}
n) a Mithril Plate Mail (+16,+6) [106,+3]
o) a Heavy Cloak (+2,+2) [3,+2]
p) (nothing)
s) a Steel Helm [15,+0]
u) a Pair of Steel Gauntlets [6,+0]
x) a Pair of Steel Boots [6,+0]
{) a Bronze Plated Bullet (3d4) (+2,+4)
|) (nothing)
Also, her abilities were:
Battle Skill - 5 pts
Accurate Strike - 1 pt
Evasion - 2 pt
Feat of Faith - 9 pts
Element Strike - 1 pt
Wave of Element - 1 pt
Doesn't look too bad in theory, hmm? However, that measly 6 dexterity really killed her. Considering Feat of Faith gives a bonus to dex, and a big one too, I thought that I would focus on hp and strength rather than dex. Big mistake! Against tougher enemies, she hardly had a descent chance of hitting the enemy without using Feat of Faith, and having to spend a turn using feat of faith turned out to be a huge(and fatal) drawback in battle. Sure, there's Element Strike and Accurate Strike, but that's one blow, unless lots of points were placed in combat feats. Which wasn't the case.
In the end, I was disappointed with this character. Feat of Faith is a good ability, however, a build entirely centered around it may not be a really good idea. At least, this one wasn't. Now, with daggers, it may be better due to the insane amount of attacks it would give.
Two things to remember for the future: raise dexterity(you know, every single melee builds where I neglected dex ended up failing... So raise it! It doesn't even have to be insanely high, but just enough so you can hit stuff.), and faith alone doesn't win battles. So next time, I'll probably place less points in feat of faith(5 would have been nice enough), and maybe more in stuff like Spin Attack, Leaping Spin, or another paladin ability such as Shining Armor.
Rest in peace, Raya. You had good faith, but I wish you would have been less clumsy...