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Post by bigoldgrizzly on Sept 10, 2007 14:13:20 GMT -5
This is another one of those questions, that I wasn't sure where to put it... I'm not totally clear on how the to-hit, to-damage, and branding works when you're talking about dual wielded weapons, and ranged weapons. Here's a couple of questions... - I'm pretty sure I saw some armor that was branded... does this branding affect both dual wielded weapons, and the ranged weapon? If not how does it work? - If your main weapon has fire branding, and you have the "bee sting" dagger as a secondary weapon (poison branding). Do both weapons get both branding effects? - If your ammo has a brand, do your regular weapons get this effect, or only your ranged attack? - Finally are the to-hit and to-damage bonuses cumulative for all weapons, or is there a difference between the main, secondary, and ranged weapon? Thanks for any help in working these questions out!!
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Post by Variaz on Sept 10, 2007 19:27:31 GMT -5
1. The only armors that are branded are gloves. It does not affect your attacks with weapons, and only apply if you're making an unarmed attack.
2. Each weapons have their own brands. If you have a weapon with Fire brand, and a second one with Poison brand, attacks made with the first weapon will have fire damages bonus, while attacks made with the second will have Poison damages bonus.
3. Only your ranged attacks.
4. The shooter does not give additional damages to the melee attacks, though ammos does(this might change though). Other than that, all bonus from all other items applies to all melee attacks, but not ranged. Ranged gets bonus from shooter and ammos only.
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Post by bigoldgrizzly on Sept 10, 2007 23:02:01 GMT -5
Thanks, that does clear things up rather nicely. Only one last question. Can weapons only have one brand?
Thanks ;D
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Post by Variaz on Sept 11, 2007 0:32:17 GMT -5
Yes, they can only have one brand.
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Post by argyle2001 on Sept 11, 2007 17:37:10 GMT -5
But the generic is usually 30% cheaper, even without a coupon.
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