Post by kipar on Feb 3, 2010 18:40:16 GMT -5
In current build stealth is unique skill. It's simultaneously attack skill and defense, so you can raise only it. I've tried to test stealth-only build with the class which can give maximum points in one skill.
So, Invisible is dwarven enchanter, who found that his crafted armor set can make him almost completely invisible to monsters, turning into deadly assassin.
[Portralis 0.4.0 Character Dump]
Name : Invisible Alignment -1 STR: 5 6 0 11
Sex : Male Misfortune 0 INT: 5 1 0 6
Race : Dwarf Death Count 0 WIS: 5 -1 0 4
Class : Enchanter Reincarnate 0 DEX: 5 15 0 184
Element : n/a CON: 51 22 0 73
Score : 2550 CHR: 5 -1 0 4
Level 23 Max Hit Points 142811
Experience 8481 Cur Hit Points 142811
+ To Hit 26361 Max Exp 8481 Max SP (Mana) 3
+ %To Damage 1029 Exp to Adv. 10200 Cur SP (Mana) 3
+ To AC 2752 Gold 51704
Ability P 0 Stat Points 0 Blows/Round: 98
Skill Points 0 Blows/Round(2): n/a
Class Level 4 Shots/Round: 1
Class Kills 68 Wpn.dmg: 13474-134752
Wpn2.dmg: n/a
Sht.dmg: n/a
Sht2.dmg: n/a
Infra-Vision: 0 feet
(Character Background) 0
You are the adopted child of a miner, and you were born in
the eastern mountains. You have brown eyes, straight black
hairs and a dark complexion.
---------- CHARACTER'S SKILLS ---------- --- MISC. INFO ---
a) Fighting: 0 A) Polearms: 0 Wpn.dmg: 13474-134752
b) Spellcraft: 0 B) Daggers: 0 Wpn2.dmg: n/a
c) Shooting: 0 C) Axes: 0 Sht.dmg: n/a
d) Throwing: 0 D) Rods: 0 Sht2.dmg: n/a
e) Defense: 0 E) Martial Arts: 0 To_h : 26198
f) Agility: 98 F) Bow: 0 To_d : 866
g) Stealth: 328 G) Crossbow: 0 To_a : 2752
h) Combat Feats: 0 H) Firearms: 0 AC : 157
i) Dual Wield: 0 I) Elemental: 0
j) Leadership: 0 J) Alteration: 0
k) Alchemy: 25 K) Mysticism: 0 Dual Wield: No
l) Crafting: 162 L) Conjuration: 0 Press 'u' to toggle.
m) Swords: 0 M) Divination: 0
n) Blunt: 0 N) Magic Defense: 16
Remaining skill points: 0 Press one of the letters to increase the skill.
Press 'x' to view next skills page(if any).
-------------- ABILITIES --------------
Stealthy Fighter [10]
Soul Power [1]
Soul Guard [8]
Displacement [1]
Shadow Cloak [1]
Shadow Ball [1]
One With Shadows [1]
-------------- RESISTANCES --------------
Fire: 0
Cold: 0
Electric: 0
Acid: 0
Poison: 0
Light: -25
Darkness: 25
Warp: 0
Water: 0
Wind: 0
Earth: 0
Sound: 0
Radio: 0
Chaos: 0
Physical: 0
Mana: 0
[Miscellaneous information]
Maximize Mode: OFF
Preserve Mode: OFF
Autoscum: ON
Small Levels: ON
Arena Levels: ON
Persistent Dungeons: OFF
Your body was a Player.
Your Attributes:
You can see invisible creatures.
You can climb hight mountains.
You have free action.
You have ESP.
You have a firm hold on your life force.
You are resistant to confusion.
You are completely fearless.
Your eyes are resistant to blindness.
Your constitution is sustained.
Your speed is affected by your equipment.
You have defeated 1116 enemies.
[Character Equipment]
a) a Mithril Dagger (2d10) (+163,+163)
b) a Steel Shield (+81,+81) [39,+81]
e) a Ring of Speed
f) a Ring of Safety
k) an Amulet of the Ninja
m) The Orb of Death Light (+25,+25)
n) a Lesser Dragon Hide Armor (+81,+81) [39,+81]
o) an Elven Cloak (+81,+81) [10,+85]
p) a Steel Bracers (+81,+81) [0,+81]
s) a Steel Helm (+81,+81) [39,+81]
u) a Pair of Steel Gauntlets (+81,+81) [15,+81]
x) a Pair of Steel Boots (+81,+81) [15,+81]
{) a Steel Tipped Arrow (2d4) (+81,+81)
|) (nothing)
[Character Inventory]
a) 16 Scrolls of Identify
b) 5 Scrolls of Phase Door
c) 2 Scrolls of Word of Recall {50% off}
d) 4 Scrolls of Teleportation {25% off}
e) a Soul (Fire Hound)
f) a Soul (Skeleton Warrior)
g) a Soul (Ghoul)
h) (nothing)
i) (nothing)
j) (nothing)
k) (nothing)
l) (nothing)
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)
[Home Inventory (page 1)]
a) a Licialhyd (Healing, Power: 100)
b) a Scroll of Object Eternality
c) a Ring of Wisdom (+1,+6)
d) a Ring of Resist Poison (+9,+1)
e) a Ring of Ice
f) a Steel Bracers (+81,+81) [0,+81]
g) an Amulet of Anti-Teleportation
h) an Amulet of the Serpents [+10]
i) an Amulet of Telepathy [+5]
j) a Mithril Full Plate (+163,+163) [681,+163] (32 points.)
k) a Cloak (+25,+25) [1,+25] {ENCHA}
l) a Pair of Silk Gloves [1,+3]
[Home Inventory (page 2)]
a) a Bronze Halberd (2d8) (+2,+2) (+246 Warp)
b) an Adamantium Short Sword (5d4) (+0,+0)
c) a Sword of Balance (3d6) (+0,+0) (+5000 Grey)
d) a 6-Shots Peacemaker (500%, 6/6, 1 ammos/shots) (+10,+6)
e) 57 Bronze Tipped Arrows (1d3) (+30,+30) (24 points.)
f) 80 Steel Tipped Arrows (2d4) (+81,+81) (32 points.)
g) an Ingot of Iron
h) Broken Sphere
i) a Prayer Room Key
j) (nothing)
k) (nothing)
l) (nothing)
All natural points - to CON and crafting (except 20 alchemy for enchanter class).
Two items in crafted set are dedicated to %life and magic defense, all other points - stealth!
One point of 'one with shadows' ability turns him into killing machine - 98 atacks with high dexterity and damage about 50000.
Shadow ball is a backup weapon against physical immunes - dealing about 22000.
I've got Soul Guard ability to complement his defense - it seems better than Great Guard because i can carry 10 or so souls and use them without chance of getting confused and instakilled.
The problem is that right now i can't do anything with ghosts and other physical-immune+darkness-immune monsters. I'm not sure how to solve it, maybe i should get ice dagger. Or spend next 10 ap to art of poisoning.
Vital part of the build is 'One with shadows' ability - maybe it is somewhat overpowered, because it's based on your real, not base stealth.
So, Invisible is dwarven enchanter, who found that his crafted armor set can make him almost completely invisible to monsters, turning into deadly assassin.
[Portralis 0.4.0 Character Dump]
Name : Invisible Alignment -1 STR: 5 6 0 11
Sex : Male Misfortune 0 INT: 5 1 0 6
Race : Dwarf Death Count 0 WIS: 5 -1 0 4
Class : Enchanter Reincarnate 0 DEX: 5 15 0 184
Element : n/a CON: 51 22 0 73
Score : 2550 CHR: 5 -1 0 4
Level 23 Max Hit Points 142811
Experience 8481 Cur Hit Points 142811
+ To Hit 26361 Max Exp 8481 Max SP (Mana) 3
+ %To Damage 1029 Exp to Adv. 10200 Cur SP (Mana) 3
+ To AC 2752 Gold 51704
Ability P 0 Stat Points 0 Blows/Round: 98
Skill Points 0 Blows/Round(2): n/a
Class Level 4 Shots/Round: 1
Class Kills 68 Wpn.dmg: 13474-134752
Wpn2.dmg: n/a
Sht.dmg: n/a
Sht2.dmg: n/a
Infra-Vision: 0 feet
(Character Background) 0
You are the adopted child of a miner, and you were born in
the eastern mountains. You have brown eyes, straight black
hairs and a dark complexion.
---------- CHARACTER'S SKILLS ---------- --- MISC. INFO ---
a) Fighting: 0 A) Polearms: 0 Wpn.dmg: 13474-134752
b) Spellcraft: 0 B) Daggers: 0 Wpn2.dmg: n/a
c) Shooting: 0 C) Axes: 0 Sht.dmg: n/a
d) Throwing: 0 D) Rods: 0 Sht2.dmg: n/a
e) Defense: 0 E) Martial Arts: 0 To_h : 26198
f) Agility: 98 F) Bow: 0 To_d : 866
g) Stealth: 328 G) Crossbow: 0 To_a : 2752
h) Combat Feats: 0 H) Firearms: 0 AC : 157
i) Dual Wield: 0 I) Elemental: 0
j) Leadership: 0 J) Alteration: 0
k) Alchemy: 25 K) Mysticism: 0 Dual Wield: No
l) Crafting: 162 L) Conjuration: 0 Press 'u' to toggle.
m) Swords: 0 M) Divination: 0
n) Blunt: 0 N) Magic Defense: 16
Remaining skill points: 0 Press one of the letters to increase the skill.
Press 'x' to view next skills page(if any).
-------------- ABILITIES --------------
Stealthy Fighter [10]
Soul Power [1]
Soul Guard [8]
Displacement [1]
Shadow Cloak [1]
Shadow Ball [1]
One With Shadows [1]
-------------- RESISTANCES --------------
Fire: 0
Cold: 0
Electric: 0
Acid: 0
Poison: 0
Light: -25
Darkness: 25
Warp: 0
Water: 0
Wind: 0
Earth: 0
Sound: 0
Radio: 0
Chaos: 0
Physical: 0
Mana: 0
[Miscellaneous information]
Maximize Mode: OFF
Preserve Mode: OFF
Autoscum: ON
Small Levels: ON
Arena Levels: ON
Persistent Dungeons: OFF
Your body was a Player.
Your Attributes:
You can see invisible creatures.
You can climb hight mountains.
You have free action.
You have ESP.
You have a firm hold on your life force.
You are resistant to confusion.
You are completely fearless.
Your eyes are resistant to blindness.
Your constitution is sustained.
Your speed is affected by your equipment.
You have defeated 1116 enemies.
[Character Equipment]
a) a Mithril Dagger (2d10) (+163,+163)
b) a Steel Shield (+81,+81) [39,+81]
e) a Ring of Speed
f) a Ring of Safety
k) an Amulet of the Ninja
m) The Orb of Death Light (+25,+25)
n) a Lesser Dragon Hide Armor (+81,+81) [39,+81]
o) an Elven Cloak (+81,+81) [10,+85]
p) a Steel Bracers (+81,+81) [0,+81]
s) a Steel Helm (+81,+81) [39,+81]
u) a Pair of Steel Gauntlets (+81,+81) [15,+81]
x) a Pair of Steel Boots (+81,+81) [15,+81]
{) a Steel Tipped Arrow (2d4) (+81,+81)
|) (nothing)
[Character Inventory]
a) 16 Scrolls of Identify
b) 5 Scrolls of Phase Door
c) 2 Scrolls of Word of Recall {50% off}
d) 4 Scrolls of Teleportation {25% off}
e) a Soul (Fire Hound)
f) a Soul (Skeleton Warrior)
g) a Soul (Ghoul)
h) (nothing)
i) (nothing)
j) (nothing)
k) (nothing)
l) (nothing)
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)
[Home Inventory (page 1)]
a) a Licialhyd (Healing, Power: 100)
b) a Scroll of Object Eternality
c) a Ring of Wisdom (+1,+6)
d) a Ring of Resist Poison (+9,+1)
e) a Ring of Ice
f) a Steel Bracers (+81,+81) [0,+81]
g) an Amulet of Anti-Teleportation
h) an Amulet of the Serpents [+10]
i) an Amulet of Telepathy [+5]
j) a Mithril Full Plate (+163,+163) [681,+163] (32 points.)
k) a Cloak (+25,+25) [1,+25] {ENCHA}
l) a Pair of Silk Gloves [1,+3]
[Home Inventory (page 2)]
a) a Bronze Halberd (2d8) (+2,+2) (+246 Warp)
b) an Adamantium Short Sword (5d4) (+0,+0)
c) a Sword of Balance (3d6) (+0,+0) (+5000 Grey)
d) a 6-Shots Peacemaker (500%, 6/6, 1 ammos/shots) (+10,+6)
e) 57 Bronze Tipped Arrows (1d3) (+30,+30) (24 points.)
f) 80 Steel Tipped Arrows (2d4) (+81,+81) (32 points.)
g) an Ingot of Iron
h) Broken Sphere
i) a Prayer Room Key
j) (nothing)
k) (nothing)
l) (nothing)
All natural points - to CON and crafting (except 20 alchemy for enchanter class).
Two items in crafted set are dedicated to %life and magic defense, all other points - stealth!
One point of 'one with shadows' ability turns him into killing machine - 98 atacks with high dexterity and damage about 50000.
Shadow ball is a backup weapon against physical immunes - dealing about 22000.
I've got Soul Guard ability to complement his defense - it seems better than Great Guard because i can carry 10 or so souls and use them without chance of getting confused and instakilled.
The problem is that right now i can't do anything with ghosts and other physical-immune+darkness-immune monsters. I'm not sure how to solve it, maybe i should get ice dagger. Or spend next 10 ap to art of poisoning.
Vital part of the build is 'One with shadows' ability - maybe it is somewhat overpowered, because it's based on your real, not base stealth.