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Post by Gando on Sept 3, 2008 21:21:00 GMT -5
Crashed after drinking a lethal (unidentified) potion...I assume some of the elemental potions not only aren't meant to be drunk but are not coded to work properly as such...perhaps we could change them to something else like elixers? (Personally I am offended by the number of useless to nonalchemist potions I find...though I recognize that is somewhat the nature of the game. Mainly I miss the old potions you took out to make way for the new ones. Anyway...the bug is probably repeatable but I haven't figured out which one it is yet.
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Post by Gando on Sept 6, 2008 3:01:43 GMT -5
I believe that the Kensai ability Focus does not provide 5% of Current Wisdom to Dexterity as is advertised in the help.
My current Kensai (noncrafter btw) has Wisdom 51 and Dex 25 and I have added points to dex from early on to keep myself from losing miserably before I could get focus. I raised Wisdom by 15 via the Dagger Im wearing ('bee sting') as a secondary weapon (nonduelweilded) and recieved a mere 5 point increase. My Focus ability is at 10 which should based on the information given have added 7.5 or 8 points but did not. Unless Im missing some arcane calculation there is something amiss here. (Im a half elf btw just to clarify that tidbit.)
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Post by Gando on Sept 6, 2008 17:53:15 GMT -5
how to crash your game in 2 easy steps. Have a wisdom of 4 or less (easy to do as a dwarf). Hit 'p' then any valid spell key. viola instacrash! Imho bugs like this need to be killed dead.
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Post by Variaz on Sept 6, 2008 20:36:09 GMT -5
how to crash your game in 2 easy steps. Have a wisdom of 4 or less (easy to do as a dwarf). Hit 'p' then any valid spell key. viola instacrash! Imho bugs like this need to be killed dead. Just fixed it. Actually, it wasn't ANY valid spells, only those that had a cost higher than your wisdom. This was because it used a negative roll, and that messed up everything. The same problem was there with Soul Power's code, so I fixed that too.
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Post by Gando on Sept 7, 2008 1:19:19 GMT -5
Is it a fix we can impliment? because I keep doing it out of habit and cursing my stupidity afterwards for being so fumble fingered. The sooner the better.
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Post by Variaz on Sept 7, 2008 9:32:16 GMT -5
No, this part is still hard-coded. But I will release the next update soon.
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Post by hollywood on Sept 15, 2008 1:01:08 GMT -5
This sounds like it might be related to Gando's Kensai bug. Usually when I kill a monster with my normal attack (dragon fury), lightning strike, or sword spin, the message is "it dies" or "it is destroyed". I stop attacking then the monster blinks away. If it was in the middle of attacking me when my return killed it then it continues attacking after teleporting. It doesn't happen with Dual Attack.
I wonder if it has anything to do with how negative I drive their hp? my better weapon maxes out at just over 3 million and I have 6 in dragon's fury.
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Post by Gando on Sept 17, 2008 1:40:12 GMT -5
If you are using a Warp weapon brand this is a known "feature". The It Dies part is certainly buggish though
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